Terrain Selection Modified by Local Terrain
Valormr Concludes on Three Tables

Forces of Law

Apart from the Throrgrmir Civilization, Aeskrvald is the largest power center within the realms of law. Though a venerable and well-loved king still sits on the throne, the city is effectively ruled by a prince. The Prince of Aeskrvald coordinates the Forces of Law, but the armies remain independent.

Each Throrgrmir regiment represents one clan. At this point in Throrgrmir’s Renaissance, eight clans comprise the dwarven civilization. Each dwarf clan recruits a regiment. Regiment commanders are Dwarf-Heroes.

Ambush at Eckselon Pass
Ambush at Eckselon Pass.
Mordred leads the Gyrhawk army along the mountain trail. Oberon’s orcs, hiding in woods, await the moment.

Law Strengths

  • Many Hero and Super-hero types.
  • Many Wizards.
  • Many enchanted items.

Law Weaknesses

  • Fewest total points.
  • Few fantasy creatures.

Orders of Battle: Forces of Law

See General Notes on the Tables in “Chaos Armies.”

Throrgrmir (Dwarves) — 8 Regiments Budget 400
Figures Points
Type Cost Available Current Subtotal Total
Command Element
Harbard (Dwarf-Superhero) 50 1 1   50
Dwarf Boar Riders† 12 2 0   0
Dwarf Crossbows‡ 3.5 6 6   21
Enchanted Arrows 10 0 0   0
Magic Swords 10 1 1   10
Magic Armor 10 1 1   10
Subtotal   9 7   91
Typical Regiment Army
Dwarf-Heroes 20 12 1 20 160
Dwarves 2 39 9 18 144
Subtotal   51 10 38 304
Total   60 17   395
† Creature type not defined in Chainmail.
‡ Range 18″.
Aeskrvald — 5 Regiments Budget 450
Figures Points
Type Cost Available Current Subtotal Total
Command Element
The Prince (Super-hero) 50 1 1   50
Heroes 20 15 0   0
Wizards 80 5 0   0
Enchanted Arrows 10 6 0   0
Magic Swords 10 6 1   10
Magic Armor 10 6 2   20
Subtotal   21 1   80
Typical Regiment Army
Armored Foot 2.5 50 23 57.5 287.5
Archers 4 8 4 16 80
Subtotal   80 27 69.5 367.5
Total   101 28   447.5
.
Grallune — 4 Regiments Budget 400
Figures Points
Type Cost Available Current Subtotal Total
Command Element
Ingegerd (Super-hero) 50 1 1   50
Heroes 20 15 0   0
Wizards 80 5 1   80
Enchanted Arrows 10 6 0   0
Magic Swords 10 6 1   10
Magic Armor 10 6 1   10
Subtotal   21 2   150
Typical Regiment Army
Heavy Foot 2 9 5 10 40
Armored Foot 2.5 50 13 32.5 130
Longbows 5 8 4 20 80
Subtotal   80 22 58.5 250
Total   101 24   400
.
Lanze — 3 Regiments Budget 200
Figures Points
Type Cost Available Current Subtotal Total
Command Element
Arn (Hero) 20 1 1   20
Heroes 20 15 0   0
Wizards 80 5 0   0
Enchanted Arrows 10 6 0   0
Magic Swords 10 6 0   0
Magic Armor 10 6 1   10
Subtotal   21 1   30
Typical Regiment Army
Armored Foot 2.5 50 8 20 60
Longbows 5 8 4 20 60
Subtotal   80 12 36 120
Total   101 13   150
.
Gyrhawk — 3 Regiments Budget 200
Figures Points
Type Cost Available Current Subtotal Total
Command Element
Mordred (Hero) 20 1 1   20
Heroes 20 15 0   0
Wizards 80 5 0   0
Enchanted Arrows 10 6 0   0
Magic Swords 10 6 1   10
Magic Armor 10 6 1   10
Subtotal   21 1   40
Typical Regiment Army
Heavy Foot 2 9 5 10 30
Armored Foot 2.5 50 9 22.5 67.5
Archers 4 8 4 16 48
Subtotal   80 18 44.5 145.5
Total   101 19   185.5
.
The Heagh (Highlanders) — 2 Regiments Budget 60
Figures Points
Type Cost Available Current Subtotal Total
Command Element
(Hero) 20 1 1   20
Heroes 20 2 0   0
Enchanted Arrows 10 6 0   0
Magic Swords 10 6 0   0
Magic Armor 10 6 0   0
Subtotal   3 1   20
Typical Regiment Army
Heavy Foot 2 8 8 16 32
Subtotal   8 8 16 32
Total   11 9   52
.
Noerdenheim (Northmen) — 3 Regiments Budget 80
Figures Points
Type Cost Available Current Subtotal Total
Command Element
Warsgar (Super-hero) 50 1 1   50
Heroes 20 1 0   0
Enchanted Arrows 10 6 0   0
Magic Swords 10 6 0   0
Magic Armor 10 6 0   0
Subtotal   2 1   50
Typical Regiment Army
Heavy Foot 2 6 5 10 30
Subtotal   6 5 10 30
Total   8 6   80
.
Arbenshire (Halfolk) — 3 Regiments Budget 150
Figures Points
Type Cost Available Current Subtotal Total
Command Element
(Halfolk-Super-hero) 50 1 1   50
Halfolk-Heroes 20 3 0   0
Enchanted Arrows 10 0 0   0
Magic Swords 10 3 0   0
Magic Armor 10 3 0   0
Subtotal   4 1   50
Typical Regiment Army
Halfolk-Heroes 20 7 1 20 60
Halfolk 0 18 18 0 0
Subtotal   25 19 20 60
Total   29 20   110
.
Eglidain Burrows (Gnomes) — 2 Regiments Budget 60
Figures Points
Type Cost Available Current Subtotal Total
Command Element
(Gnome-Hero) 20 1 1   20
Gnome-Heroes 20 3 0   0
Gnome Bows‡ 5 5 0   0
Giant Weasels† 5 3 0   0
Enchanted Arrows 10 6 0   0
Magic Swords 10 3 0   0
Magic Armor 10 3 0   0
Subtotal   12 1   20
Typical Regiment Army
Gnomes 2 8 8 16 32
Subtotal   8 8 16 32
Total   20 9   52
† Creature type not defined in Chainmail.
‡ Range 15″.

 

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